In distributed simulations, such as multi-player distributed virtual environments (DVE), power consumption traditionally has not been a major design factor. However, emerging batt...
Weidong Shi, Kalyan S. Perumalla, Richard M. Fujim...
The performance of the MPI’s collective communications is critical in most MPI-based applications. A general algorithm for a given collective communication operation may not give...
Sathish S. Vadhiyar, Graham E. Fagg, Jack Dongarra
This paper presents a new methodology for implementing fast synchronization on scalable cache-coherent multiprocessors, through the use of hybrid primitives. Hybrid primitives lev...
Dimitrios S. Nikolopoulos, Theodore S. Papatheodor...
Many scheduling paradigms have been studied for realtime applications and real-time communication network. Among them, the most commonly used paradigms include priority-driven, ti...
The proliferation of mobile computers and wireless networks requires the design of future distributed real-time applications to recognize and deal with the signi cant asymmetry be...