In this paper, a three-component architecture of a learning environment for Go is sketched, which can be applied to any two-player, deterministic, full information, partizan, comb...
1 - This paper discusses an architecture designed to provide support for the development of state transition models for an object-oriented distributed environment. The state transi...
Bernard T. Barcio, Srini Ramaswamy, K. Suzanne Bar...
The world-wide-web (WWW) today consists of distinct, isolated islands of data and metadata. In the near future we expect the availability of a critical mass of data and metadata f...
Wolfgang Ketter, Arun Batchu, Gary Berosik, Dan Mc...