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DIGRA
2005
Springer
16 years 29 days ago
Game Engineering for a Multiprocessor Architecture
This paper explores the idea that future game consoles and computers may no longer be single processor units, but instead symmetrical multiprocessor units. If this were to occur g...
Abdennour El Rhalibi, Steve Costa, David England
GECCO
2004
Springer
103views Optimization» more  GECCO 2004»
16 years 25 days ago
Using a Genetic Algorithm to Design and Improve Storage Area Network Architectures
Abstract. Designing storage area networks is an NP-hard problem. Previous work has focused on traditional algorithmic techniques to automatically determine fabric requirements, net...
Elizabeth Dicke, Andrew Byde, Paul J. Layzell, Dav...
DCW
2000
Springer
15 years 11 months ago
The GIPSY Architecture
Intensional Programming involves the programming of expressions placed in an inherent multidimensional context space. It is an emerging and highly dynamic domain of general applica...
Joey Paquet, Peter G. Kropf
HICSS
1999
IEEE
121views Biometrics» more  HICSS 1999»
15 years 11 months ago
Evaluation of the JIAJIA Software DSM System on High Performance Computer Architectures
Distributed Shared Memory (DSM) combines the scalability of loosely coupled multicomputer systems with the ease of usability of tightly coupled multiprocessors, and allows transpa...
M. Rasit Eskicioglu, T. Anthony Marsland, Weiwu Hu...
MABS
1998
Springer
15 years 11 months ago
Multi-Agent Architecture Integrating Heterogeneous Models of Dynamical Processes: The Representation of Time
Multi-agent simulations aim at representing the dynamics of complex systems as resulting from multiple interactions between autonomous entities including their own perception of lo...
Edem Fianyo, Jean-Pierre Treuil, Edith Perrier, Yv...