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» Non-iterative approach for global mesh optimization
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SIGGRAPH
1998
ACM
15 years 10 months ago
Non-distorted Texture Mapping for Sheared Triangulated Meshes
This article introduces new techniques for non-distorted texture mapping on complex triangulated meshes. Texture coordinates are assigned to the vertices of the triangulation by u...
Bruno Lévy, Jean-Laurent Mallet
TOG
2008
95views more  TOG 2008»
15 years 6 months ago
Spectral quadrangulation with orientation and alignment control
This paper presents a new quadrangulation algorithm, extending the spectral surface quadrangulation approach where the coarse quadrangular structure is derived from the Morse-Smal...
Jin Huang, Muyang Zhang, Jin Ma, Xinguo Liu, Leif ...
ASPDAC
2001
ACM
104views Hardware» more  ASPDAC 2001»
15 years 10 months ago
Optimal spacing and capacitance padding for general clock structures
Clock-tuning has been classified as important but tough tasks due to the non-convex nature caused by the skew requirements. As a result, all existing mathematical programming appr...
Yu-Min Lee, Hing Yin Lai, Charlie Chung-Ping Chen
ICCV
2007
IEEE
16 years 8 months ago
Efficient Multi-View Reconstruction of Large-Scale Scenes using Interest Points, Delaunay Triangulation and Graph Cuts
We present a novel method to reconstruct the 3D shape of a scene from several calibrated images. Our motivation is that most existing multi-view stereovision approaches require so...
Patrick Labatut, Jean-Philippe Pons, Renaud Kerive...
IPMI
2007
Springer
16 years 7 months ago
A Shape-Guided Deformable Model with Evolutionary Algorithm Initialization for 3D Soft Tissue Segmentation
Abstract. We present a novel method for the segmentation of volumetric images, which is especially suitable for highly variable soft tissue structures. Core of the algorithm is a s...
Hans-Peter Meinzer, Ivo Wolf, Sascha Münzing,...