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» Nonrigid Structure from Motion in Trajectory Space
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CVPR
2008
IEEE
16 years 8 months ago
Globally optimal bilinear programming for computer vision applications
We present a practical algorithm that provably achieves the global optimum for a class of bilinear programs commonly arising in computer vision applications. Our approach relies o...
Manmohan Krishna Chandraker, David J. Kriegman
ICASSP
2008
IEEE
16 years 1 months ago
Hybrid feature selection for gesture recognition using support vector machines
This paper presents an approach for a multi-cue based two-dimensional gesture recognition that combines two different forms of cues, namely shape cues and motion cues, in a suppor...
Yu Yuan, Kenneth Barner
IJCAI
2003
15 years 8 months ago
A Continuation Method for Nash Equilibria in Structured Games
We describe algorithms for computing Nash equilibria in structured game representations, including both graphical games and multi-agent influence diagrams (MAIDs). The algorithms...
Ben Blum, Christian R. Shelton, Daphne Koller
ICCV
1995
IEEE
15 years 10 months ago
Closed-World Tracking
A new approach to tracking weakly modeled objects in a semantically rich domain is presented. We define a closed-world as a space-time region of an image sequence in which the co...
Stephen S. Intille, Aaron F. Bobick
ICRA
2005
IEEE
182views Robotics» more  ICRA 2005»
16 years 6 days ago
Control Synthesis for Dynamic Contact Manipulation
— We explore the control synthesis problem for a robot dynamically manipulating an object in the presence of multiple frictional contacts. Contacts occur both between the object ...
Siddhartha S. Srinivasa, Michael Erdmann, Matthew ...