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ECAI
2006
Springer
15 years 10 months ago
Cheating Is Not Playing: Methodological Issues of Computational Game Theory
Abstract. Computational Game Theory is a way to study and evaluate behaviors using game theory models, via agent-based computer simulations. One of the most known example of this a...
Bruno Beaufils, Philippe Mathieu
GECCO
2006
Springer
133views Optimization» more  GECCO 2006»
15 years 10 months ago
A general coarse-graining framework for studying simultaneous inter-population constraints induced by evolutionary operations
The use of genotypic populations is necessary for adaptation in Evolutionary Algorithms. We use a technique called form-invariant commutation to study the immediate effect of evol...
Keki M. Burjorjee, Jordan B. Pollack
ESA
1998
Springer
162views Algorithms» more  ESA 1998»
15 years 10 months ago
External Memory Algorithms
Abstract. Data sets in large applications are often too massive to t completely inside the computer's internal memory. The resulting input output communication or I O between ...
Jeffrey Scott Vitter
SIGMETRICS
1998
ACM
15 years 10 months ago
Self-Similarity in File Systems
We demonstrate that high-level le system events exhibit selfsimilar behaviour, but only for short-term time scales of approximately under a day. We do so through the analysis of f...
Steven D. Gribble, Gurmeet Singh Manku, Drew S. Ro...
LCPC
2000
Springer
15 years 10 months ago
Automatic Coarse Grain Task Parallel Processing on SMP Using OpenMP
This paper proposes a simple and efficient implementation method for a hierarchical coarse grain task parallel processing scheme on a SMP machine. OSCAR multigrain parallelizing c...
Hironori Kasahara, Motoki Obata, Kazuhisa Ishizaka
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