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KBS
2000
59views more  KBS 2000»
15 years 7 months ago
Hands-on representations in a two-dimensional space for early stages of design
In design, problem analysis is as important as solution synthesis. Strategic knowledge is required not only for constructing a solution but also for framing a problem. While exter...
Yasuhiro Yamamoto, Kumiyo Nakakoji, Shingo Takada
DAC
2005
ACM
16 years 8 months ago
Incremental exploration of the combined physical and behavioral design space
Achieving design closure is one of the biggest headaches for modern VLSI designers. This problem is exacerbated by high-level design automation tools that ignore increasingly impo...
Zhenyu (Peter) Gu, Jia Wang, Robert P. Dick, Hai Z...
BCSHCI
2007
15 years 9 months ago
Interaction designers' use of their repertoire in meetings with clients
An important part of an interaction designer’s work is meeting with clients during design sessions. It is of great importance that the designers participate in establishing some...
Per Sökjer
DESRIST
2009
Springer
103views Education» more  DESRIST 2009»
16 years 7 days ago
Soft design science methodology
This paper proposes and evaluates a soft systems approach to design science research. Soft Design Science provides an approach to the development of new ways to improve human orga...
Richard Baskerville, Jan Pries-Heje, John R. Venab...
ICIP
2005
IEEE
16 years 9 months ago
Game-theoretic analysis of a semi-fragile watermarking scheme based on SCS
Semi-fragile watermarking can be used to detect illegal and local manipulation of images, while being robust towards legal manipulations such as lossy compression. This paper desc...
Jean-Philippe Boyer, Pierre Duhamel, Jacques Blanc...