Sciweavers

3641 search results - page 267 / 729
» On Computability of Pattern Recognition Problems
Sort
View
AMDO
2004
Springer
16 years 20 days ago
Recognition and Tracking of the Members of a Moving Human Body
We present a method to solve the human silhouette tracking problem using 18 major human points. We used: a simple 2D model for the human silhouette, a linear prediction technique f...
Costas Panagiotakis, Georgios Tziritas
PUC
2010
205views more  PUC 2010»
15 years 2 months ago
A database-based framework for gesture recognition
Abstract Gestures are an important modality for human-machine communication. Computer vision modules performing gesture recognition can be important components of intelligent homes...
Vassilis Athitsos, Haijing Wang, Alexandra Stefan
CVPR
2007
IEEE
16 years 9 months ago
Beyond bottom-up: Incorporating task-dependent influences into a computational model of spatial attention
A critical function in both machine vision and biological vision systems is attentional selection of scene regions worthy of further analysis by higher-level processes such as obj...
Robert J. Peters, Laurent Itti
DIGRA
2005
Springer
16 years 24 days ago
Contexts, pleasures and preferences: girls playing computer games
In this paper, issues of girls and their gaming preferences are explored through observations of computer games sessions at an all-girl state school. What emerged is that preferen...
Diane Carr
GECCO
2007
Springer
197views Optimization» more  GECCO 2007»
16 years 1 months ago
Computational intelligence techniques: a study of scleroderma skin disease
This paper presents an analysis of microarray gene expression data from patients with and without scleroderma skin disease using computational intelligence and visual data mining ...
Julio J. Valdés, Alan J. Barton