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» On Flexible Body Approximations of Rigid Body Dynamics
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ICCV
2005
IEEE
16 years 8 months ago
Recovering Human Body Configurations Using Pairwise Constraints between Parts
The goal of this work is to recover human body configurations from static images. Without assuming a priori knowledge of scale, pose or appearance, this problem is extremely chall...
Xiaofeng Ren, Alexander C. Berg, Jitendra Malik
SIMPAR
2010
137views Robotics» more  SIMPAR 2010»
15 years 5 months ago
Simulating Vehicle Kinematics with SimVis3D and Newton
This paper discusses the simulation of vehicle kinematics with SimVis3D and the Newton Game Dynamics Engine. As running example a Pioneer1 like robot is used. First its differenti...
Jens Wettach, Daniel Schmidt 0004, Karsten Berns
IVC
2008
145views more  IVC 2008»
15 years 6 months ago
Camera calibration from human motion
This paper presents a method for the self-calibration of non-rigid affine structure to a Euclidean co-ordinate frame from only two views by enforcing constraints derived from the ...
Philip A. Tresadern, Ian D. Reid
ICCV
1999
IEEE
16 years 8 months ago
Rigid and Articulated Motion Seen with an Uncalibrated Stereo Rig
This paper establishes a link between uncalibrated stereo vision and the motion of rigid and articulated bodies. The variation in the projective reconstruction of a dynamic scene ...
Andreas Ruf, Radu Horaud
MIG
2009
Springer
16 years 1 months ago
Integrated Analytic and Linearized Inverse Kinematics for Precise Full Body Interactions
Abstract. Despite the large success of games grounded on movement-based interactions the current state of full body motion capture technologies still prevents the exploitation of p...
Ronan Boulic, Daniel Raunhardt