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187
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SIROCCO
2008
15 years 8 months ago
Computing Approximate Nash Equilibria in Network Congestion Games
We consider the problem of computing -approximate Nash equilibria in network congestion games. The general problem is known to be PLS-complete for every > 0, but the reductions...
Andreas Emil Feldmann, Heiko Röglin, Berthold...
193
Voted
INFOCOM
2011
IEEE
14 years 10 months ago
Approximation algorithms for throughput maximization in wireless networks with delay constraints
—We study the problem of throughput maximization in multi-hop wireless networks with end-to-end delay constraints for each session. This problem has received much attention start...
Guanhong Pei, V. S. Anil Kumar, Srinivasan Parthas...
GIS
2007
ACM
16 years 8 months ago
Dynamics-aware similarity of moving objects trajectories
This work addresses the problem of obtaining the degree of similarity between trajectories of moving objects. Typically, a Moving Objects Database (MOD) contains sequences of (loc...
Goce Trajcevski, Hui Ding, Peter Scheuermann, Robe...
STOC
1992
ACM
122views Algorithms» more  STOC 1992»
15 years 11 months ago
Existence and Construction of Edge Disjoint Paths on Expander Graphs
Given an expander graph G = (V, E) and a set of q disjoint pairs of vertices in V , we are interested in finding for each pair (ai, bi), a path connecting ai to bi, such that the ...
Andrei Z. Broder, Alan M. Frieze, Eli Upfal
193
Voted
ESA
2006
Springer
77views Algorithms» more  ESA 2006»
15 years 10 months ago
Traversing the Machining Graph
Abstract. Zigzag pocket machining (or 2D-milling) plays an important role in the manufacturing industry. The objective is to minimize the number of tool retractions in the zigzag m...
Danny Z. Chen, Rudolf Fleischer, Jian Li, Haitao W...