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» On Real-Time and Non Real-Time Distributed Computing
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122
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CONCUR
2010
Springer
15 years 7 months ago
Stochastic Real-Time Games with Qualitative Timed Automata Objectives
Tomás Brázdil, Jan Krcál, Jan...
174
Voted
RTCSA
2005
IEEE
15 years 12 months ago
Distributed Real-Time Processing for Humanoid Robots
— In order for humanoid robots to perform skillful tasks, a reliable and scalable computing system that supports hard real-time processing is required. This paper describes a fiv...
Toshihiro Matsui, Hirohisa Hirukawa, Yutaka Ishika...
175
Voted
EUROPAR
2010
Springer
15 years 7 months ago
Toward Real-Time, Many-Task Applications on Large Distributed Systems
In the age of Grid, Cloud, volunteer computing, massively parallel applications are deployed over tens or hundreds of thousands of resources over short periods of times to complete...
Sangho Yi, Derrick Kondo, David P. Anderson
196
Voted
IPPS
1998
IEEE
15 years 10 months ago
A Configurable Computing Approach Towards Real-Time Target Tracking
Traditionally, tracking systems require dedicated hardware to handle the computational demands and input/output rates imposed by real-time video sources. An alternative presented i...
Bharadwaj Pudipeddi, A. Lynn Abbott, Peter M. Atha...
126
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ICPADS
2006
IEEE
16 years 12 days ago
Resource Allocation Framework for Distributed Real-Time End-To-End Tasks
Chin-Fu Kuo, Chi-Sheng Shih, Tei-Wei Kuo