Based on the conceptual representation of objects in space and time as introduced in Temporal Concept Analysis first steps are done into the direction of a conceptual theory of ...
We present a translation from the call-by-value λ-calculus to monadic normal forms that includes short-cut boolean evaluation. The translation is higher-order, operates in one pas...
In this paper we introduce a new method for bounding the solution to constraint optimization problems called semi-independent partitioning. We show that our method is a strict gene...
A development environment for RenderMan shaders has been implemented, allowing the SL programmer to observe the bahaviour of variables in both time and space. By allowing both nov...
In the framework of distributed object systems, this paper presents the concepts and an implementation of an overlapping mechanism between communication and computation. This mecha...