Sciweavers

2322 search results - page 150 / 465
» On a game in directed graphs
Sort
View
SOFTVIS
2006
ACM
16 years 1 months ago
Semantic web data visualization with graph style sheets
Visual paradigms such as node-link diagrams are well suited to the representation of Semantic Web data encoded with the Resource Description Framework (RDF), whose data model can ...
Emmanuel Pietriga
225
Voted
WIRN
2005
Springer
16 years 17 days ago
Recursive Neural Networks and Graphs: Dealing with Cycles
Recursive neural networks are a powerful tool for processing structured data. According to the recursive learning paradigm, the input information consists of directed positional ac...
Monica Bianchini, Marco Gori, Lorenzo Sarti, Franc...
196
Voted
ERLANG
2004
ACM
16 years 15 days ago
Flow graphs for testing sequential Erlang programs
Testing of software components during development is a heavily used approach to detect programming errors and to evaluate the quality of software. Systematic approaches to softwar...
Manfred Widera
209
Voted
ACMACE
2007
ACM
15 years 11 months ago
Tangible interfaces for real-time 3D virtual environments
Emergent game formats, such as machinima, that use game worlds as expressive 3D performance spaces have new expressive powers with an increase of the quality of their underlying g...
Ali Mazalek, Michael Nitsche
153
Voted
CHI
2005
ACM
16 years 7 months ago
Intelligent lighting for a better gaming experience
Lighting assumes many aesthetic and communicative functions in game environments that affect attention, immersion, visibility, and emotions. Game environments are dynamic and high...
Magy Seif El-Nasr, Joseph A. Zupko, Keith Miron