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CSE
2009
IEEE
15 years 11 months ago
Equilibria and Efficiency Loss in Games on Networks
Social networks are the substrate upon which we make and evaluate many of our daily decisions: our costs and benefits depend on whether--or how many of, or which of--our friends ar...
Joshua R. Davis, Zachary Goldman, Jacob Hilty, Eli...
CVPR
2000
IEEE
16 years 9 months ago
Statistical Modeling and Performance Characterization of a Real-Time Dual Camera Surveillance System
The engineering of computer vision systems that meet application speci c computational and accuracy requirements is crucial to the deployment of real-life computer vision systems....
Michael Greiffenhagen, Visvanathan Ramesh, Dorin C...
CVPR
2000
IEEE
16 years 9 months ago
On the Number of Samples Needed in Light Field Rendering with Constant-Depth Assumption
While several image-based rendering techniques have been proposed to successfully render scenes/objects from a large collection (e.g., thousands) of images without explicitly reco...
Zhouchen Lin, Heung-Yeung Shum
CVPR
2004
IEEE
16 years 9 months ago
Learning a Restricted Bayesian Network for Object Detection
Many classes of images have the characteristics of sparse structuring of statistical dependency and the presence of conditional independencies among various groups of variables. S...
Henry Schneiderman
CVPR
2006
IEEE
16 years 9 months ago
Composite Templates for Cloth Modeling and Sketching
Cloth modeling and recognition is an important and challenging problem in both vision and graphics tasks, such as dressed human recognition and tracking, human sketch and portrait...
Hong Chen, Zijian Xu, Ziqiang Liu, Song Chun Zhu