Shadows are well known as a programming language feature in the application area of MUDs (a certain type of multi-player online game). We argue that agile methodologies can be enh...
Spike synchronisation and de-synchronisation are important for feature binding and separation at various levels in the visual system. We present a model of complex valued neuron ac...
In this paper, we describe how we can precisely produce complex and various dynamic morphological features such as structured and chaotic features which occur in sand pilings (pil...
In this paper we present AmOS, the Ambient Object System that underlies the Ambience programming language. AmOS implements a computation model that supports highly dynamic behaviou...
Variation in object shape is an important visual cue for deformable object recognition and classification. In this paper, we present an approach to model gradual changes in the ?-...