In this paper we study tools for conviviality to develop user-friendly multiagent systems. First, we show how to use the social-cognitive concept of conviviality in multiagent sys...
We develop a model of normative systems in which agents are assumed to have multiple goals of increasing priority, and investigate the computational complexity and game theoretic ...
Abstract. Applying multi-agent systems in real world scenarios requires several essential research questions to be answered. Agents have to perceive their environment in order to t...
Frans C. A. Groen, Matthijs T. J. Spaan, Jelle R. ...
Abstract. In Distributed Problem-solving (DPS) systems a group of purposefully designed computational agents interact and co-ordinate their activities so as to jointly achieve a gl...
Agent-based simulation is increasingly used to analyze the performance of complex systems. There are two main ways agentbased models are built -- from equation-based models and di...