This paper describes "Second Life" as a novel type of testbed and simulation environment for sensor-based applications. Second Life is a popular virtual online world tha...
Boris Brandherm, Sebastian Ullrich, Helmut Prendin...
Qualitative coalitional games (QCGs) were introduced as abstract formal models of goal-oriented cooperative systems. A QCG is a game in which each agent is assumed to have some goa...
Paul E. Dunne, Wiebe van der Hoek, Michael Wooldri...
This paper presents results from on-going investigations into the performance of the Michiganstyle classifier system in a complex multi-agent environment. Using a simplified model...
Internet worms are classically described using SIR models and simulations, to capture the massive dynamics of the system. Here we are able to generate a differential equation-base...
Jeremy T. Bradley, Stephen T. Gilmore, Jane Hillst...
We consider a multiagent system whose task is to aid componentcentered design by collaborative designers in a supply chain. In the earlier work, collaborative design networks are ...