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DSD
2004
IEEE
97views Hardware» more  DSD 2004»
15 years 10 months ago
Scene Management Models and Overlap Tests for Tile-Based Rendering
Tile-based rendering (also called chunk rendering or bucket rendering) is a promising technique for low-power, 3D graphics platforms. This technique decomposes a scene into smalle...
Iosif Antochi, Ben H. H. Juurlink, Stamatis Vassil...
ACL
2012
13 years 9 months ago
Building Trainable Taggers in a Web-based, UIMA-Supported NLP Workbench
Argo is a web-based NLP and text mining workbench with a convenient graphical user interface for designing and executing processing workflows of various complexity. The workbench...
Rafal Rak, BalaKrishna Kolluru, Sophia Ananiadou
SAC
2010
ACM
16 years 1 months ago
TokDoc: a self-healing web application firewall
The growing amount of web-based attacks poses a severe threat to the security of web applications. Signature-based detection techniques increasingly fail to cope with the variety ...
Tammo Krueger, Christian Gehl, Konrad Rieck, Pavel...
ISSRE
2006
IEEE
16 years 1 months ago
Queuing Models for Field Defect Resolution Process
This paper explores a novel application of queuing theory to the corrective software maintenance problem to support quantitative balancing between resources and responsiveness. In...
Swapna S. Gokhale, Robert E. Mullen
181
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ICCV
2003
IEEE
16 years 9 months ago
Recognizing Human Action Efforts: An Adaptive Three-Mode PCA Framework
We present a computational framework capable of labeling the effort of an action corresponding to the perceived level of exertion by the performer (low ? high). The approach initi...
James W. Davis, Hui Gao