Abstract. Realistic simulation of interacting virtual characters is essential in computer games, training and simulation applications. The problem is very challenging since people ...
Ben J. H. van Basten, Sander E. M. Jansen, Ioannis...
In recent years, integrated spatialized voice services have become an appealing application for networked virtual environments (NVE), e.g., Second Life. With a spatialized voice s...
Existing techniques for approximate storage of visited states in a model checker are too special-purpose and too DRAM-intensive. Bitstate hashing, based on Bloom filters, is good ...
Numerical simulations in computational physics, biology, and finance, often require the use of high quality and efficient parallel random number generators. We design and optimi...
David A. Bader, Aparna Chandramowlishwaran, Virat ...
Blue Gene R /P is a massively parallel supercomputer intended as the successor to Blue Gene/L. It leverages much of the existing architecture of its predecessor to provide scalabi...