We describe a vision system that monitors activity in a site over extended periods of time. The system uses a distributed set of sensors to cover the site, and an adaptive tracker...
W. Eric L. Grimson, Chris Stauffer, R. Romano, L. ...
We designed an activity-based prototyping process realized in the ActivityDesigner system that combines the theoretical framework of Activity-Centered Design with traditional iter...
We consider a dynamic load balancing scenario in which users allocate resources in a non-cooperative and selfish fashion. The perceived performance of a resource for a user decre...
Heiner Ackermann, Simon Fischer, Martin Hoefer, Ma...
— Currently deployed grids gather together thousands of computational and storage resources for the benefit of a large community of scientists. However, the large scale, the wid...
Alexandru Iosup, Mathieu Jan, Omer Ozan Sonmez, Di...
The NVIDIA® OptiX™ ray tracing engine is a programmable system designed for NVIDIA GPUs and other highly parallel architectures. The OptiX engine builds on the key observation ...
Steven G. Parker, James Bigler, Andreas Dietrich, ...