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» On the Design of Codes for DNA Computing
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CODES
2007
IEEE
15 years 8 months ago
Incremental run-time application mapping for homogeneous NoCs with multiple voltage levels
In this paper, we propose an efficient technique for run-time application mapping onto Network-on-Chip (NoC) platforms with multiple voltage levels. Our technique consists of a re...
Chen-Ling Chou, Radu Marculescu
GAMEON
2000
15 years 8 months ago
RC++ A Rule Based Language for Game AI
"Game AI" is the high-level control code for computer entertainment applications. Games are diverse, and the nature of game AI reflects this diversity. However, game AI,...
Ian Wright, James A. R. Marshall
MOBIQUITOUS
2005
IEEE
16 years 17 days ago
Plethora: A Framework for Converting Generic Applications to Run in a Ubiquitous Environment
Applications designed for ubiquitous computing environments need to be coded in a specific way in order to fully realize the benefits of ubiquitous computing. Currently, applicati...
Zahid Anwar, Jalal Al-Muhtadi, William Yurcik, Roy...
WWW
2009
ACM
16 years 7 months ago
Cascading style sheets: a novel approach towards productive styling with today's standards
In this paper we present an approach of generating Cascading Style Sheet documents automatically if the desired effect on the content elements is specified. While a Web user agent...
Matthias Keller, Martin Nussbaumer
176
Voted
SCAM
2007
IEEE
16 years 1 months ago
Extending Attribute Grammars with Collection Attributes--Evaluation and Applications
Collection attributes, as defined by Boyland, can be used as a mechanism for concisely specifying cross-referencelike properties such as callee sets, subclass sets, and sets of v...
Eva Magnusson, Torbjörn Ekman, Görel Hed...