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CGF
2011
14 years 10 months ago
A Shader Framework for Rapid Prototyping of GPU-Based Volume Rendering
In this paper, we present a rapid prototyping framework for GPU-based volume rendering. Therefore, we propose a dynamic shader pipeline based on the SuperShader concept and illust...
Christian Rieder, Stephan Palmer, Florian Link, Ho...
EMSOFT
2006
Springer
15 years 10 months ago
Time-triggered implementations of dynamic controllers
Bridging the gap between model-based design and platformbased implementation is one of the critical challenges for embedded software systems. In the context of embedded control sy...
Truong Nghiem, George J. Pappas, Rajeev Alur, Anto...
CONCURRENCY
1998
87views more  CONCURRENCY 1998»
15 years 6 months ago
Titanium: A High-performance Java Dialect
Titanium is a language and system for high-performance parallel scientific computing. Titanium uses Java as its base, thereby leveraging the advantages of that language and allow...
Katherine A. Yelick, Luigi Semenzato, Geoff Pike, ...
CLUSTER
2004
IEEE
15 years 10 months ago
Application-specific scheduling for the organic grid
We propose a biologically inspired and fully-decentralized approach to the organization of computation that is based on the autonomous scheduling of strongly mobile agents on a pe...
Arjav J. Chakravarti, Gerald Baumgartner, Mario La...
CHI
2007
ACM
16 years 7 months ago
Patterns of empathy in online communication
This article presents an investigation of empathy within an online community for older people (SeniorNet). Qualitative content analysis of 400 messages from a discussion board abo...
Ulrike Pfeil, Panayiotis Zaphiris