I present a general framework for observing and controlling a distributed computation and its applications to distributed debugging. Algorithms for observation are useful in distr...
PPP is a Web-based simulation and synthesis environment for low-power design. In this paper we describe the gate-level simulation engine of PPP, that achieves accuracy always with...
Alessandro Bogliolo, Luca Benini, Bruno Ricc&ograv...
A concise object-oriented method for the development of real-time systems has been composed. Hardware components are modelled by (sofnuare) base objects; base objects are controll...
Rob L. W. van de Weg, Rolf Engmann, Raoul van de H...
Due to the complexity of today's systems, prototyping by simulation must be based on simulation-engine-like performance. It is proved by implementations that compiler-driven ...
The development of accurate trace-driven simulation models has become a key activity in the design of new high-performance computer systems. Tracedriven simulation is fast) enabli...
Sathiamoorthy Manoharan, Nigel P. Topham, A. W. R....