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» On the Performance of Selection Relaying
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AAAI
2006
15 years 8 months ago
Properties of Forward Pruning in Game-Tree Search
Forward pruning, or selectively searching a subset of moves, is now commonly used in game-playing programs to reduce the number of nodes searched with manageable risk. Forward pru...
Yew Jin Lim, Wee Sun Lee
AAAI
2006
15 years 8 months ago
Sample-Efficient Evolutionary Function Approximation for Reinforcement Learning
Reinforcement learning problems are commonly tackled with temporal difference methods, which attempt to estimate the agent's optimal value function. In most real-world proble...
Shimon Whiteson, Peter Stone
AVI
2006
15 years 8 months ago
Heuristics for information visualization evaluation
Heuristic evaluation is a well known discount evaluation technique in HCI but has not been utilized in Information Visualization (InfoVis) to the same extent. While several sets o...
Torre Zuk, Lothar Schlesier, Petra Neumann, Mark S...
DAGSTUHL
2004
15 years 8 months ago
Simplicity Considered Fundamental to Design for Predictability
Complexity is the core problem of contemporary information technology, as the "artificial complicatedness" of its artefacts is exploding. Intellectually easy and economic...
Wolfgang A. Halang
DAIS
2006
15 years 8 months ago
Towards Context-Aware Transaction Services
Abstract. For years, transactional protocols have been defined for particular application needs. Traditionally, when implementing a transaction service, a protocol is chosen and re...
Romain Rouvoy, Patricia Serrano-Alvarado, Philippe...
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