A simple, fast, and approximate voxel-based approach to 6DOF haptic rendering is presented. It can reliably sustain a 1000 Hz haptic refresh rate without resorting to asynchronous...
William A. McNeely, Kevin D. Puterbaugh, James J. ...
Abstract We compare the performance of two database selection algorithms reported in the literature. Their performance is compared using a common testbed designed specifically for ...
James C. French, Allison L. Powell, James P. Calla...
Assessing the reliability of a software system has always been an elusive target. A program may work very well for a number of years and this same program may suddenly become quit...
Pre-computation and materialization of views with aggregate functions is a common technique in Data Warehouses. Due to the complex structure of the warehouse and the different pro...
Subdivision surfaces have been extensively used to model smooth shapes of arbitrary topology. Recursive subdivision on an userdefined initial control mesh generates a visually pl...