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NETGAMES
2004
ACM
16 years 14 days ago
A cheat controlled protocol for centralized online multiplayer games
Ordering of command messages from the clients at the game servers is an important issue that impacts fairness, response times, and smoothness of the game play. Recently, protocols...
Bei Di Chen, Muthucumaru Maheswaran
173
Voted
ICARIS
2004
Springer
16 years 12 days ago
Online Negative Databases
The benefits of negative detection for obscuring information are explored in the context of Artificial Immune Systems (AIS). AIS based on string matching have the potential for a...
Fernando Esponda, Elena S. Ackley, Stephanie Forre...
188
Voted
ICRA
2003
IEEE
108views Robotics» more  ICRA 2003»
16 years 9 days ago
On-line safe path planning in unknown environments
s - For the on-line safe path planning of a mobile robot in unknown environments, the paper proposes a simple Hopfield Neural Network ( HNN ) planner. Without learning process, the...
Weidong Chen, Changhong Fan, Yugeng Xi
196
Voted
IPPS
2003
IEEE
16 years 9 days ago
Fast Online Task Placement on FPGAs: Free Space Partitioning and 2D-Hashing
Partial reconfiguration allows for mapping and executing several tasks on an FPGA during runtime. Multitasking on FPGAs raises a number of questions on the management of the reco...
Herbert Walder, Christoph Steiger, Marco Platzner
COLT
2006
Springer
15 years 10 months ago
Online Learning with Constraints
In this paper, we study a sequential decision making problem. The objective is to maximize the total reward while satisfying constraints, which are defined at every time step. The...
Shie Mannor, John N. Tsitsiklis