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EDUTAINMENT
2006
Springer
15 years 11 months ago
Efficiently Maintaining Consistency Using Tree-Based P2P Network System in Distributed Network Games
There are two main approaches, conservative and optimistic, for maintaining consistency in distributed network games. Under the conservative approach, players may experience netwo...
Kyung Seob Moon, Vallipuram Muthukkumarasamy, Anne...
BNCOD
2003
138views Database» more  BNCOD 2003»
15 years 9 months ago
Aggregate Table-Driven Querying via Navigation Ontologies in Distributed Statistical Databases
In this paper we describe a query paradigm based on ontologies, aggregate table-driven querying and expansion of QBE. It has two novel features: visually specifying aggregate table...
Yaxin Bi, David A. Bell, Joanne Lamb
AAI
2006
103views more  AAI 2006»
15 years 7 months ago
A generic time management service for distributed multi-agent systems
Multi-agent systems are well suited for building large software systems. A great deal of these complex systems includes process flows that are concerned with time or are even time...
Lars Braubach, Alexander Pokahr, Winfried Lamersdo...
TROB
2002
145views more  TROB 2002»
15 years 7 months ago
Distributed multirobot localization
In this paper, we present a new approach to the problem of simultaneously localizing a group of mobile robots capable of sensing one another. Each of the robots collects sensor dat...
Stergios I. Roumeliotis, George A. Bekey
CORR
2009
Springer
114views Education» more  CORR 2009»
15 years 5 months ago
Distributed Branching Bisimulation Minimization by Inductive Signatures
We present a new distributed algorithm for state space minimization modulo branching bisimulation. Like its predecessor it uses signatures for refinement, but the refinement proce...
Stefan Blom, Jaco van de Pol