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EVOW
2003
Springer
16 years 19 days ago
GAME-HDL: Implementation of Evolutionary Algorithms Using Hardware Description Languages
Evolutionary Algorithms (EAs) have been proposed as a very powerful heuristic optimization technique to solve complex problems. Many case studies have shown that they work very eff...
Rolf Drechsler, Nicole Drechsler
GECCO
2003
Springer
100views Optimization» more  GECCO 2003»
16 years 19 days ago
Active Guidance for a Finless Rocket Using Neuroevolution
Finless rockets are more efficient than finned designs, but are too unstable to fly unassisted. These rockets require an active guidance system to control their orientation durin...
Faustino J. Gomez, Risto Miikkulainen
GPCE
2003
Springer
16 years 19 days ago
Spidle: A DSL Approach to Specifying Streaming Applications
Multimedia stream processing is a rapidly evolving domain which requires much software development and expects high performance. Developing a streaming application often involves l...
Charles Consel, Hédi Hamdi, Laurent R&eacut...
ICVS
2003
Springer
16 years 19 days ago
A Framework for Visual Servoing
We consider typical manipulation tasks in terms of a service robot framework. Given a task at hand, such as ”Pick up the cup from the dinner table”, we present a number of diff...
Danica Kragic, Henrik I. Christensen
ILP
2003
Springer
16 years 19 days ago
Graph Kernels and Gaussian Processes for Relational Reinforcement Learning
RRL is a relational reinforcement learning system based on Q-learning in relational state-action spaces. It aims to enable agents to learn how to act in an environment that has no ...
Thomas Gärtner, Kurt Driessens, Jan Ramon