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NOSSDAV
2001
Springer
15 years 11 months ago
Network support for mobile multimedia using a self-adaptive distributed proxy
Recent advancements in video and audio codec technologies (e.g., RealVideo [18]) make multimedia streaming possible across a wide range of network conditions. With an increasing t...
Zhuoqing Morley Mao, Hoi-sheung Wilson So, Byungho...
IPPS
2009
IEEE
16 years 1 months ago
Annotation-based empirical performance tuning using Orio
In many scientific applications, significant time is spent tuning codes for a particular highperformance architecture. Tuning approaches range from the relatively nonintrusive (...
Albert Hartono, Boyana Norris, Ponnuswamy Sadayapp...
ACMACE
2005
ACM
16 years 15 days ago
Possession techniques for interaction in real-time strategy augmented reality games
There have been a number of interactive games created for Augmented Reality (AR) environments. In this paper, interaction techniques to support Real-Time Strategy (RTS) games in A...
Keith Phillips, Wayne Piekarski
184
Voted
IM
2007
15 years 8 months ago
Compass: Cost of Migration-aware Placement in Storage Systems
— We investigate methodologies for placement and migration of logical data stores in virtualized storage systems leading to optimum system configuration in a dynamic workload sc...
Akshat Verma, Upendra Sharma, Rohit Jain, Koustuv ...
VTC
2006
IEEE
203views Communications» more  VTC 2006»
16 years 29 days ago
The 3G Long-Term Evolution - Radio Interface Concepts and Performance Evaluation
Abstract—3GPP is in the process of defining the long-term evolution (LTE) for 3G radio access, sometimes referred to as Super3G, in order to maintain the future competitiveness o...
Erik Dahlman, Hannes Ekström, Anders Furuskar...