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AIIDE
2009
15 years 8 months ago
Optimization of Platform Game Levels for Player Experience
We demonstrate an approach to modelling the effects of certain parameters of platform game levels on the players' experience of the game. A version of Super Mario Bros has be...
Chris Pedersen, Julian Togelius, Georgios N. Yanna...
182
Voted
PKDD
2001
Springer
120views Data Mining» more  PKDD 2001»
15 years 11 months ago
Distinguishing Natural Language Processes on the Basis of fMRI-Measured Brain Activation
We present a method for distinguishing two subtly different mental states, on the basis of the underlying brain activation measured with fMRI. The method uses a classifier to lea...
Francisco Pereira, Marcel Just, Tom M. Mitchell
TVCG
2008
103views more  TVCG 2008»
15 years 6 months ago
Who Votes For What? A Visual Query Language for Opinion Data
Surveys and opinion polls are extremely popular in the media, especially in the months preceding a general election. However, the available tools for analyzing poll results often r...
Geoffrey M. Draper, Richard F. Riesenfeld
LREC
2010
166views Education» more  LREC 2010»
15 years 8 months ago
Learning Based Java for Rapid Development of NLP Systems
Today's natural language processing systems are growing more complex with the need to incorporate a wider range of language resources and more sophisticated statistical metho...
Nick Rizzolo, Dan Roth
187
Voted
CICLING
2005
Springer
16 years 15 days ago
A Machine Learning Approach to Information Extraction
Information extraction is concerned with applying natural language processing to automatically extract the essential details from text documents. A great disadvantage of current ap...
Alberto Téllez-Valero, Manuel Montes-y-G&oa...