In this study, we designed and developed two educational games on mobile phones with support for speech-recognition to examine and train the cognitive underpinnings of word reading...
Abstract—We consider multiuser scheduling in wireless networks with channel variations and flow-level dynamics. Recently, it has been shown that the MaxWeight algorithm, which i...
We propose a novel algorithm for sentiment summarization that takes account of informativeness and readability, simultaneously. Our algorithm generates a summary by selecting and ...
This paper presents the design and learning architecture for an omnidirectional walk used by a humanoid robot soccer agent acting in the RoboCup 3D simulation environment. The wal...
Patrick MacAlpine, Samuel Barrett, Daniel Urieli, ...
The recently proposed ImageNet dataset consists of several million images, each annotated with a single object category. However, these annotations may be imperfect, in the sense t...