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WSC
2000
15 years 8 months ago
Avatar kinematics modeling for telecollaborative virtual environments
This paper introduced the application of a more efficient mathematical representation of the kinematics of avatars, or digital human beings, in telecollaborative virtual reality e...
Cristian Luciano, Pat Banerjee
KBSE
2009
IEEE
16 years 1 months ago
Cache-Based Model Checking of Networked Applications: From Linear to Branching Time
Abstract—Many applications are concurrent and communicate over a network. The non-determinism in the thread and communication schedules makes it desirable to model check such sys...
Cyrille Artho, Watcharin Leungwattanakit, Masami H...
PRDC
2008
IEEE
16 years 1 months ago
On Modeling the Lifetime Reliability of Homogeneous Manycore Systems
Advancements in technology enable integration of a large number of cores on a single silicon die. At the same time, aggressive technology scaling has an ever-increasing adverse im...
Lin Huang, Qiang Xu
IJCNN
2007
IEEE
16 years 29 days ago
Encoding Complete Body Models Enables Task Dependent Optimal Behavior
— Many neural network models of (human) motor learning focus on the acquisition of direct goal-to-action mappings, which results in rather inflexible motor control programs. We ...
Oliver Herbort, Martin V. Butz
ICASSP
2010
IEEE
15 years 5 months ago
A hierarchical Bayesian model for frame representation
In many signal processing problems, it may be fruitful to represent the signal under study in a redundant linear decomposition called a frame. If a probabilistic approach is adopt...
Lotfi Chaâri, Jean-Christophe Pesquet, Jean-...