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ISMAR
2005
IEEE
16 years 1 months ago
Synchronizing 3D Movements for Quantitative Comparison and Simultaneous Visualization of Actions
In our poster presentation at ISMAR’04 [11], we proposed the idea of an AR training solution including capture and 3D replays of subtle movements. The crucial part missing for r...
Tobias Sielhorst, Tobias Blum, Nassir Navab
184
Voted
MOBIQUITOUS
2005
IEEE
16 years 1 months ago
StateSnap: A Snapshot-based Interface for State-Reproductable Operation of Networked Appliances
This paper describes a snapshot-based interface for networked appliances operations that allows users to store and reproduce the conditions of media contents in those appliances b...
Naohiko Kohtake, Takeshi Iwamoto, Genta Suzuki, Sh...
MSE
2005
IEEE
148views Hardware» more  MSE 2005»
16 years 1 months ago
Teaching System-Level Design Using SpecC and SystemC
System-level design of embedded computer systems is essential to manage complexity and enhance designer productivity. Viewing designs at t abstraction levels allows developers to ...
Robert D. Walstrom, Joseph Schneider, Diane T. Rov...
RTAS
2005
IEEE
16 years 1 months ago
Improving WCET by Optimizing Worst-Case Paths
It is advantageous to perform compiler optimizations to lower the WCET of a task since tasks with lower WCETs are easier to schedule and more likely to meet their deadlines. Compi...
Wankang Zhao, William C. Kreahling, David B. Whall...
RTSS
2005
IEEE
16 years 1 months ago
Load Balancing in Bounded-Latency Content Distribution
In this paper we present a balanced data replication scheme that provides real-time latency bounds on content retrieval in content distribution networks. Many network applications...
Chengdu Huang, Gang Zhou, Tarek F. Abdelzaher, San...