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AIIDE
2007
15 years 9 months ago
Personality-based Adaptation for Teamwork in Game Agents
This paper presents a novel learning framework to provide computer game agents the ability to adapt to the player as well as other game agents. Our technique generally involves a ...
Chek Tien Tan, Ho-Lun Cheng
AMT
2009
Springer
122views Multimedia» more  AMT 2009»
16 years 1 months ago
An Integrative Agent Model for Adaptive Human-Aware Presentation of Information during Demanding Tasks
This paper presents an integrative agent model for adaptive human-aware information presentation. Within the agent model, meant to support humans in demanding tasks, a domain model...
Andy van der Mee, Nataliya M. Mogles, Jan Treur
FS
2006
135views more  FS 2006»
15 years 6 months ago
Asymmetric Information in Fads Models
Fads models were introduced by Shiller (1984) and Summers (1986) as plausible alternatives to the efficient markets/constant expected returns assumptions. Under these models, loga...
Paolo Guasoni
ATAL
2007
Springer
16 years 1 months ago
Managing the pedigree and quality of information in dynamic information sharing environments
The quality of information is crucial for decision making in many mission-critical applications such as battlefield operations and intelligence analysis. However, as the system b...
Bin Yu, Srikanth Kallurkar, Ganesh Vaidyanathan, D...
MAGS
2008
121views more  MAGS 2008»
15 years 6 months ago
A decentralized model for automated multi-attribute negotiations with incomplete information and general utility functions
This paper presents a decentralized model that allows self-interested agents to reach "win-win" agreements in a multi-attribute negotiation. The model is based on an alt...
Guoming Lai, Katia P. Sycara, Cuihong Li