Point-based rendering is a compact and efficient means of displaying complex geometry. Our goal is to enable flexible point-based rendering, permitting local image refinement, req...
: As Virtual Environments applications become more complex, there is a need to interpret user interaction in terms of high-level concepts. In this paper, we investigate the relatio...
Abstract. A well-known decision procedure for Presburger arithmetic uses deterministic finite-state automata. While the complexity of the decision procedure for Presburger arithme...
—This paper shows how to reduce evaluation time for context inference. Probabilistic Context Inference has proven to be a good representation of the physical reality with uncerta...
Korbinian Frank, Patrick Robertson, Sergio Fortes ...
We present a new interaction handling model for physics-based sound synthesis in virtual environments. A new three-level surface representation for describing object shapes, visib...