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CGA
2004
15 years 7 months ago
Flexible Point-Based Rendering on Mobile Devices
Point-based rendering is a compact and efficient means of displaying complex geometry. Our goal is to enable flexible point-based rendering, permitting local image refinement, req...
Florent Duguet, George Drettakis
AAI
2000
122views more  AAI 2000»
15 years 7 months ago
High-Level Interpretation in Virtual Environments
: As Virtual Environments applications become more complex, there is a need to interpret user interaction in terms of high-level concepts. In this paper, we investigate the relatio...
Marc Cavazza, Ian Palmer
CONCUR
2010
Springer
15 years 5 months ago
On the Use of Non-deterministic Automata for Presburger Arithmetic
Abstract. A well-known decision procedure for Presburger arithmetic uses deterministic finite-state automata. While the complexity of the decision procedure for Presburger arithme...
Antoine Durand-Gasselin, Peter Habermehl
PERCOM
2010
ACM
15 years 5 months ago
Faster Bayesian context inference by using dynamic value ranges
—This paper shows how to reduce evaluation time for context inference. Probabilistic Context Inference has proven to be a good representation of the physical reality with uncerta...
Korbinian Frank, Patrick Robertson, Sergio Fortes ...
VR
2010
IEEE
127views Virtual Reality» more  VR 2010»
15 years 5 months ago
Synthesizing contact sounds between textured models
We present a new interaction handling model for physics-based sound synthesis in virtual environments. A new three-level surface representation for describing object shapes, visib...
Zhimin Ren, Hengchin Yeh, Ming C. Lin