This paper shows how a multimedia multi-framed simulation generator was developed. A technique of recording a sequence of steps and playing them back as an animation overcomes the...
In this paper, a new technique for modeling textured 3D faces is introduced. 3D faces can either be generated automatically from one or more photographs, or modeled directly throu...
Bus traffic between the graphics subsystem and memory can become a bottleneck when rendering geometrically complex meshes. In this paper, we investigate the use of vertex caching...
In this paper, we propose an original indexing by shape of image databases based on extended grid files. We first introduce a recently developed shape description method and tailo...
Carlo Combi, Gian Luca Foresti, Massimo Francesche...
Uncertain and complex environments demand that an agent be able to anticipate the actions of others in order to avoid resource conflicts with them and to realize its goals. Confli...