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FLAIRS
2009
15 years 4 months ago
Dynamic Programming Approximations for Partially Observable Stochastic Games
Partially observable stochastic games (POSGs) provide a rich mathematical framework for planning under uncertainty by a group of agents. However, this modeling advantage comes wit...
Akshat Kumar, Shlomo Zilberstein
JAIR
2007
127views more  JAIR 2007»
15 years 6 months ago
Learning Symbolic Models of Stochastic Domains
In this article, we work towards the goal of developing agents that can learn to act in complex worlds. We develop a a new probabilistic planning rule representation to compactly ...
Hanna M. Pasula, Luke S. Zettlemoyer, Leslie Pack ...
AIPS
2006
15 years 8 months ago
Towards Strong Cyclic Planning under Partial Observability
Strong Cyclic Planning aims at generating iterative plans that only allow loops so far as there is a chance to reach the goal. The problem is already significantly complex for ful...
Piergiorgio Bertoli, Alessandro Cimatti, Marco Pis...
ATAL
2005
Springer
16 years 6 days ago
Game theoretic Golog under partial observability
We present the agent programming language POGTGolog, which combines explicit agent programming in Golog with game-theoretic multi-agent planning in a special kind of partially obs...
Alberto Finzi, Thomas Lukasiewicz
ATAL
2010
Springer
15 years 7 months ago
Risk-sensitive planning in partially observable environments
Partially Observable Markov Decision Process (POMDP) is a popular framework for planning under uncertainty in partially observable domains. Yet, the POMDP model is riskneutral in ...
Janusz Marecki, Pradeep Varakantham