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VL
2007
IEEE
107views Visual Languages» more  VL 2007»
16 years 1 months ago
Mobile games to foster the learning of history at archaeological sites
This paper presents a system designed to support young students learning history at an archaeological site, by exploiting mobile technology. The approach uses game-play, since it ...
Carmelo Ardito, Paolo Buono, Maria Francesca Costa...
NIPS
2003
15 years 8 months ago
Learning Near-Pareto-Optimal Conventions in Polynomial Time
We study how to learn to play a Pareto-optimal strict Nash equilibrium when there exist multiple equilibria and agents may have different preferences among the equilibria. We focu...
Xiao Feng Wang, Tuomas Sandholm
CHI
2010
ACM
16 years 1 months ago
MAGIC: a motion gesture design tool
Devices capable of gestural interaction through motion sensing are increasingly becoming available to consumers; however, motion gesture control has yet to appear outside of game ...
Daniel Ashbrook, Thad Starner
BCSHCI
2007
15 years 8 months ago
Habitats: a simple way to bridge artifacts, professions, and theories in ubiquitous design
This paper briefly shows how product designers as well as information system designers may use the habitat framework as a tool to inform their understanding of the pervasive compu...
Martin Brynskov, Gunnar Kramp
NIPS
2003
15 years 8 months ago
Auction Mechanism Design for Multi-Robot Coordination
The design of cooperative multi-robot systems is a highly active research area in robotics. Two lines of research in particular have generated interest: the solution of large, wea...
Curt A. Bererton, Geoffrey J. Gordon, Sebastian Th...