Sciweavers

25908 search results - page 4700 / 5182
» Predictable Network Computing
Sort
View
DIGRA
2005
Springer
16 years 1 months ago
A Realistic Reaction System for Modern Video Games
The substantial growth of the video game industry has fueled a search for new technologies and methodologies for providing rich and rewarding experiences for players of modern vid...
Michael Katchabaw, Stephen Danton, Leif Gruenwoldt
HUC
2005
Springer
16 years 1 months ago
Scanning Objects in the Wild: Assessing an Object Triggered Information System
We describe the results of a field deployment of the AURA system which links online content to physical objects through machine readable tags. AURA runs on commercially available p...
A. J. Bernheim Brush, Tammara Combs Turner, Marc A...
ICALP
2005
Springer
16 years 1 months ago
Append-Only Signatures
We present a new primitive—Append-only Signatures (AOS)—with the property that any party given an AOS signature Sig[M1] on message M1 can compute Sig[M1 M2] for any message M2...
Eike Kiltz, Anton Mityagin, Saurabh Panjwani, Bara...
ICCSA
2005
Springer
16 years 1 months ago
Secure Forwarding Scheme Based on Session Key Reuse Mechanism in HMIPv6 with AAA
Abstract. Due to an increasing number of portable devices over 785million world Internet users, a support for quality of service (QoS) and security becomes a significant issue in ...
Kwang Chul Jeong, Hyunseung Choo, Sungchang Lee
ICS
2005
Tsinghua U.
16 years 1 months ago
A NUCA substrate for flexible CMP cache sharing
We propose an organization for the on-chip memory system of a chip multiprocessor, in which 16 processors share a 16MB pool of 256 L2 cache banks. The L2 cache is organized as a n...
Jaehyuk Huh, Changkyu Kim, Hazim Shafi, Lixin Zhan...
« Prev « First page 4700 / 5182 Last » Next »