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AICT
2006
IEEE
123views Communications» more  AICT 2006»
15 years 10 months ago
Issues related to Development of Wireless Peer-to-Peer Games in J2ME
This paper describes and discusses challenges related to development of peer-to-peer games in J2ME using the available Bluetooth API (JSR82). By using Bluetooth on wireless device...
Alf Inge Wang, Michael Sars Norum, Carl-Henrik Wol...
APLAS
2004
ACM
15 years 10 months ago
McJava - A Design and Implementation of Java with Mixin-Types
A programming construct mixin was invented to implement uniform extensions and modifications to classes. Although mixin-based programming has been extensively studied both on the m...
Tetsuo Kamina, Tetsuo Tamai
179
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CGO
2004
IEEE
15 years 10 months ago
Using Dynamic Binary Translation to Fuse Dependent Instructions
Instruction scheduling hardware can be simplified and easily pipelined if pairs of dependent instructions are fused so they share a single instruction scheduling slot. We study an...
Shiliang Hu, James E. Smith
ATAL
2006
Springer
15 years 10 months ago
ActorNet: an actor platform for wireless sensor networks
We present actorNet, a mobile agent platform for wireless sensor networks (WSNs). WSNs are well-suited to multiagent systems: agent autonomy reduces the need for communication, sa...
YoungMin Kwon, Sameer Sundresh, Kirill Mechitov, G...
FATES
2006
Springer
15 years 10 months ago
Goldilocks: Efficiently Computing the Happens-Before Relation Using Locksets
We present a new lockset-based algorithm, Goldilocks, for precisely computing the happens-before relation and thereby detecting data-races at runtime. Dynamic race detection algori...
Tayfun Elmas, Shaz Qadeer, Serdar Tasiran