We here present Fun in Numbers (FinN), a framework for developing pervasive applications and interactive installations for entertainment and educational purposes. Using ad hoc mob...
—Multiparty interactive network applications such as teleconferencing, network gaming, and online trading are gaining popularity. In addition to end-to-end latency bounds, these ...
We propose a method for interactive cloning of 3D surface geometry using a paintbrush interface, similar to the continuous cloning brush popular in image editing. Existing interac...
Kenshi Takayama, Ryan Schmidt, Karan Singh, Takeo ...
In this paper, we present an interactive offline tracking system for generic color objects. The system achieves 60100 fps on a 320 ? 240 video. The user can therefore easily refin...
Within the framework of the project NICE (Natural Interactive Communication for Edutainment) [2], we have been developing an educational and entertaining computer game that allows...
Andrea Corradini, Manish Mehta, Niels Ole Bernsen,...