Sciweavers

5377 search results - page 769 / 1076
» Programming Languages For Interactive Computing
Sort
View
SODA
2003
ACM
142views Algorithms» more  SODA 2003»
15 years 8 months ago
The similarity metric
—A new class of distances appropriate for measuring similarity relations between sequences, say one type of similarity per distance, is studied. We propose a new “normalized in...
Ming Li, Xin Chen, Xin Li, Bin Ma, Paul M. B. Vit&...
OSDI
1994
ACM
15 years 8 months ago
Distributed Filaments: Efficient Fine-Grain Parallelism on a Cluster of Workstations
A fine-grain parallel program is one in which processes are typically small, ranging from a few to a few hundred instructions. Fine-grain parallelism arises naturally in many situ...
Vincent W. Freeh, David K. Lowenthal, Gregory R. A...
CONIELECOMP
2006
IEEE
16 years 1 months ago
Integrating Advanced GLSL Shading and XML Agents into a Learning-Oriented 3D Engine
Most of the existing 3D engines are overwhelmingly complex and do not integrate support for virtual characters. We have developed a teaching oriented 3D engine with support for su...
Edgar Velázquez-Armendáriz, Erik Mil...
HRI
2006
ACM
16 years 1 months ago
Structural descriptions in human-assisted robot visual learning
The paper presents an approach to using structural descriptions, obtained through a human-robot tutoring dialogue, as labels for the visual object models a robot learns. The paper...
Geert-Jan M. Kruijff, John D. Kelleher, Gregor Ber...
AIIDE
2008
15 years 9 months ago
Modeling Culturally and Emotionally Affected Behavior
Culture and emotions have a profound impact on human behavior. Consequently, high-fidelity simulated interactive environments (e.g., trainers and computer games) that involve virt...
Vadim Bulitko, Steve Solomon, Jonathan Gratch, Mic...