The necessity for improved players and opponents in firstperson entertainment-based real-time artificial environments has inspired our research into artificial game players. We em...
A number of task settings involve selection of objects from dynamic visual environments with multiple moving targets. Target selection is difficult in these settings because objec...
High frame rate video capture and image processing is an important capability for applications in defense and homeland security where incoming missiles must be detected in very sh...
Exaggeration is often used in art and entertainment to capture the interest and attention of an audience. We present an approach to automatically exaggerate the distinctive featur...
This paper describes a different approach to teaching a web-applications course. Rather than lecturing, the instructor organizes material and serves as a guide as students work th...