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ITICSE
2005
ACM
16 years 1 months ago
Teaching software engineering through game design
Many projects currently used in Software Engineering curricula lack both the “fun factor” needed to engage students, as well as the practical realism of engineering projects t...
Kajal T. Claypool, Mark Claypool
EMSOFT
2004
Springer
16 years 28 days ago
An approach for integrating basic retiming and software pipelining
Basic retiming is an algorithm originally developed for hardware optimization. Software pipelining is a technique proposed to increase instruction-level parallelism for parallel p...
Noureddine Chabini, Wayne Wolf
ISESE
2003
IEEE
16 years 24 days ago
Management of Interdependencies in Collaborative Software Development
In this paper we report results of an informal field study of a software development team conducted during an eight week internship at the NASA/Ames Research Center. The team deve...
Cleidson R. B. de Souza, David F. Redmiles, Gloria...
ICSM
1999
IEEE
15 years 11 months ago
Browsing and Searching Software Architectures
Software architecture visualization tools tend to support browsing, that is, exploration by following concepts. If architectural diagrams are to be used during daily software main...
Susan Elliott Sim, Charles L. A. Clarke, Richard C...
ICSE
2005
IEEE-ACM
16 years 7 months ago
Validation methods for calibrating software effort models
COCONUT calibrates effort estimation models using an exhaustive search over the space of calibration parameters in a COCOMO I model. This technique is much simpler than other effo...
Tim Menzies, Daniel Port, Zhihao Chen, Jairus Hihn...