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FDG
2009
ACM
16 years 2 months ago
Perspectives, frame rates and resolutions: it's all in the game
Hardware and platform limitations restrict the display settings for most computer games, forcing a tradeoff between frame rate and resolution to achieve acceptable performance. Pr...
Mark Claypool, Kajal T. Claypool
ATAL
2007
Springer
16 years 1 months ago
Distributed management of flexible times schedules
In this paper we consider the problem of managing and exploiting schedules in an uncertain and distributed environment. We assume a team of collaborative agents, each responsible ...
Stephen F. Smith, Anthony Gallagher, Terry L. Zimm...
VRST
2006
ACM
16 years 1 months ago
Spatial input device structure and bimanual object manipulation in virtual environments
Complex 3D interaction tasks require the manipulation of a large number of input parameters. Spatial input devices can be constructed such that their structure reflects the task ...
Arjen van Rhijn, Jurriaan D. Mulder
ICAIL
2003
ACM
16 years 25 days ago
Specifying and Reasoning with Institutional Agents
This paper proposes a logic-oriented framework for institutional agents specification and analysis. Within this framework institutional agents are seen as artificial agents that a...
Filipe Santos, Olga Pacheco
MM
2003
ACM
241views Multimedia» more  MM 2003»
16 years 24 days ago
Invariance in motion analysis of videos
In this paper, we propose an approach that retrieves motion of objects from the videos based on the dynamic time warping of view invariant characteristics. The motion is represent...
Cen Rao, Mubarak Shah, Tanveer Fathima Syeda-Mahmo...