This paper extends the link between evolutionary game theory and multi-agent reinforcement learning to multistate games. In previous work, we introduced piecewise replicator dynam...
The use of rational agents for modelling real world problems has both been heavily investigated and become well accepted, with BDI Logic being a widely used architecture to repres...
Jeff Blee, David Billington, Guido Governatori, Ab...
Our agent-based model of genotype editing is defined by two distinct genetic components: a coding portion encoding phenotypic solutions, and a non-coding portion used to edit the ...
Abstract. A general framework for image segmentation is presented in this paper, based on the paradigm of water flow. The major water flow attributes like water pressure, surface t...
In this paper we present a mixed qualitative and quantitative approach for evaluation of Information Technology (IT) security investments. For this purpose, we model security scen...