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IAT
2008
IEEE
16 years 1 months ago
Formalizing Multi-state Learning Dynamics
This paper extends the link between evolutionary game theory and multi-agent reinforcement learning to multistate games. In previous work, we introduced piecewise replicator dynam...
Daniel Hennes, Karl Tuyls, Matthias Rauterberg
IAT
2008
IEEE
16 years 1 months ago
Levels of Modalities for BDI Logic
The use of rational agents for modelling real world problems has both been heavily investigated and become well accepted, with BDI Logic being a widely used architecture to repres...
Jeff Blee, David Billington, Guido Governatori, Ab...
ECAL
2007
Springer
16 years 1 months ago
Genotype Editing and the Evolution of Regulation and Memory
Our agent-based model of genotype editing is defined by two distinct genetic components: a coding portion encoding phenotypic solutions, and a non-coding portion used to edit the ...
Luis Mateus Rocha, Jasleen Kaur
ISVC
2007
Springer
16 years 1 months ago
Image and Volume Segmentation by Water Flow
Abstract. A general framework for image segmentation is presented in this paper, based on the paradigm of water flow. The major water flow attributes like water pressure, surface t...
Xin U. Liu, Mark S. Nixon
IEEEARES
2006
IEEE
16 years 1 months ago
Defense trees for economic evaluation of security investments
In this paper we present a mixed qualitative and quantitative approach for evaluation of Information Technology (IT) security investments. For this purpose, we model security scen...
Stefano Bistarelli, Fabio Fioravanti, Pamela Peret...