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CIG
2006
IEEE
16 years 1 months ago
Fun in Slots
— People play games for fun. Yet we are lacking a fundamental understanding of what fun is and how fun works in games and other media. For example, why do thousands of people spe...
Kevin Burns
DASC
2006
IEEE
16 years 1 months ago
On Recognizing Virtual Honeypots and Countermeasures
— Honeypots are decoys designed to trap, delay, and gather information about attackers. We can use honeypot logs to analyze attackers’ behaviors and design new defenses. A virt...
Xinwen Fu, Wei Yu, Dan Cheng, Xuejun Tan, Kevin St...
HAPTICS
2006
IEEE
16 years 1 months ago
Pseudo-admittance Bilateral Telemanipulation with Guidance Virtual Fixtures
We present a novel bilateral telemanipulation control system called Pseudo-admittance, which is designed to mimic admittance control on systems where the master is an impedance-ty...
Jake J. Abbott, Allison M. Okamura
HICSS
2006
IEEE
128views Biometrics» more  HICSS 2006»
16 years 1 months ago
Should I Stay or Should I Go? Worker Commitment to Virtual Organizations
As society enters the twenty-first century there is a growing realization that information technology (IT) is heavily influencing organizational structures [1]. One such structure...
Yulin Fang, Derrick J. Neufeld
HICSS
2006
IEEE
198views Biometrics» more  HICSS 2006»
16 years 1 months ago
Modeling Initial and Repeat Online Trust in B2C E-Commerce
Prior research has demonstrated that the degrees and impact of customer trust on purchase intentions change with online experience. While online trust research has incorporated an...
Wei-Chang Kong, Yu-Ting Caisy Hung