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197
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PG
2000
IEEE
15 years 11 months ago
Interactive Manipulation Planning for Animated Characters
We present a brief overview of an algorithm for interactively animating object grasping and manipulation tasks for human figures. The technique is designed to efficiently genera...
James J. Kuffner Jr., Jean-Claude Latombe
ICCV
2011
IEEE
14 years 11 months ago
Outdoor Human Motion Capture using Inverse Kinematics and von Mises-Fisher Sampling
Human motion capturing (HMC) from multiview image sequences constitutes an extremely difficult problem due to depth and orientation ambiguities and the high dimensionality of the s...
Gerard Pons-Moll, Andreas Baak, Juergen Gall, Laur...
216
Voted
CVPR
2004
IEEE
16 years 9 months ago
View Independent Human Body Pose Estimation from a Single Perspective Image
Recovering the 3D coordinates of various joints of the human body from an image is a critical first step for several model-based human tracking and optical motion capture systems....
Vasu Parameswaran, Rama Chellappa
IROS
2007
IEEE
309views Robotics» more  IROS 2007»
16 years 1 months ago
3D relative pose estimation from distance-only measurements
Abstract— In this paper, we develop an algorithm for determining the relative position and attitude of two robots moving in 3D, using only dead-reckoning and inter-robot distance...
Nikolas Trawny, Xun S. Zhou, Ke X. Zhou, Stergios ...
ACCV
2007
Springer
16 years 1 months ago
Human Pose Estimation from Volume Data and Topological Graph Database
This paper proposes a novel volume-based motion capture method using a bottom-up analysis of volume data and an example topology database of the human body. By using a two-step gra...
Hidenori Tanaka, Atsushi Nakazawa, Haruo Takemura