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GRAPHICSINTERFACE
2004
15 years 8 months ago
Interactive Virtual Materials
In this paper we present a fast and robust approach for simulating elasto-plastic materials and fracture in real time. Our method extends the warped stiffness finite element appro...
Matthias Müller, Markus H. Gross
ICPP
1999
IEEE
15 years 11 months ago
A Bandwidth-Efficient Implementation of Mesh with Multiple Broadcasting
This paper presents a mesh with virtual buses as the bandwidth-efficient implementation of the mesh with multiple broadcasting on which many computational problems can be solved w...
Jong Hyuk Choi, Bong Wan Kim, Kyu Ho Park, Kwang-I...
EDUTAINMENT
2006
Springer
15 years 10 months ago
Research of Dynamic Terrain in Complex Battlefield Environments
In this paper, we present a novel method for dynamic terrain in battlefield and an efficient plan to simulate crater in the battle. We explore a few methods for dynamic terrain sur...
Xingquan Cai, Fengxia Li, Haiyan Sun, Shouyi Zhan
ICC
2000
IEEE
233views Communications» more  ICC 2000»
15 years 10 months ago
Multicasting Sustained CBR and VBR Traffic in Wireless Ad-Hoc Networks
Wireless ad-hoc networks consist of mobile nodes forming a dynamically changing topology without any infrastructure. Multicasting in a wireless ad-hoc network is difficult and chal...
George D. Kondylis, Srikanth V. Krishnamurthy, Son...
INFOCOM
2006
IEEE
16 years 19 days ago
TWINE: A Hybrid Emulation Testbed for Wireless Networks and Applications
In this paper, we present a high fidelity and efficient emulation framework called TWINE, which combines the accuracy and realism of emulated and physical networks and the scala...
Junlan Zhou, Zhengrong Ji, Rajive Bagrodia