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LICS
2000
IEEE
15 years 11 months ago
Concurrent Omega-Regular Games
We consider two-player games which are played on a finite state space for an infinite number of rounds. The games are concurrent, that is, in each round, the two players choose ...
Luca de Alfaro, Thomas A. Henzinger
VAMOS
2010
Springer
15 years 8 months ago
Conflict Resolution Strategies During Product Configuration
During product configuration, users are prone to make errors because of complexity and lack of system knowledge. Such errors cause conflicts (i.e., incompatible choices selected) a...
Alexander Nöhrer, Alexander Egyed
NIPS
2004
15 years 8 months ago
Theories of Access Consciousness
Theories of access consciousness address how it is that some mental states but not others are available for evaluation, choice behavior, and verbal report. Farah, O'Reilly, a...
Michael D. Colagrosso, Michael C. Mozer
COLING
1992
15 years 8 months ago
Generating Coherent Argumentative Paragraphs
Q Should I take AI this semester? We address the problem of generating a coherent A If you want to take courses likeparagraph presenting arguments for a conclusion in a Natural La...
Michael Elhadad
ECCV
2006
Springer
16 years 9 months ago
Multivalued Default Logic for Identity Maintenance in Visual Surveillance
Recognition of complex activities from surveillance video requires detection and temporal ordering of its constituent "atomic" events. It also requires the capacity to ro...
Vinay D. Shet, David Harwood, Larry S. Davis